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Cryptomancer
 
The Cryptomancer is the world's most devious hacker, a wizard of the wired. His vast repertoire of technological tricks allow him to rewrite the net to his whims, leaving his opponents surprised and stranded. The Cryptomancer relies on complex cybernetic theory and brilliant programming skills to destroy his opponents, but can use his talents to make himself nearly impossible to harm as well. |
The Cryptomancer's deck is quite complicated, suitable for an advanced player, as it introduces an all-new mechanic to HeroCard. These are Deployed cards, which are played face down on an attribute and then must be turned over on a later turn to activate.
Intrusive Myofibril Malware:
(Mouseover the small pictures to get a bigger view)
This attack plays on the strength of the Cryptomancer's deployed cards, so you'll need to have Malware and Myofibril Spasms in place a turn ahead of time. Intrusion plus Malware gives you an attack of twelve for a stunning six cost total, while Myofibril Spasms will clear one of your opponent's desperately needed defense cards. This is a great combo that's also extremely cheap.
  
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